2011年2月17日星期四

YouTube CommenterI see the rush among fans to declare which is superior

""it made by studio london so there.wow, better than milo and natal, see there technology is way ahead of urs.plus i might get this, still hate casual games though.sony rules the gaming division."" — YouTube CommenterI see the rush among fans to declare which is superior.Let me first explain, from my play time with both, Bell & Ross how they differ.I experienced the Milo demo in early June.It seemed to be a natural product of game designer Peter Molyneux's long-standing ambition to make an interactive technology seem intelligent.

The man has spent his career creating simulation-based games or adding simulations to games as disparate as the adventures of a medieval hero or a Hollywood mogul.Somehow, some way, those passions converged to the intent of a game about an unreal boy who would seem real.Molyneux prefaced my experience with Milo, as detailed in Rolex Datejusts my June write-up, as one filled with tricks.And it felt like a trick.A trick to believe in.Obviously Milo was no more alive than the lady who stands on a magician's stage is cut in two.But Milo got off his swing and walked up to me as if to notice me and convince me he was there.

He talked to me.He waited on my words.He commented on the color of my shirt.The magic of the best parts of the Milo demo was that it felt as if he reached out to me.The magic of the EyePet last week was my feeling that I could reach out to it.I know less about the background of the development of the EyePet, but I'm familiar with the progression of the Breitling games made with Sony's cameras, the EyeToy on PlayStation 2 and now the PlayStation Eye.These games have long exhibited a Wii-like inclusiveness in their control schemes.Back when conventional controllers were just about the only option for console gaming, EyeToy provided players

The EyePet and Milo might prove to be better representations of what their host systems and corporate backers are capable of concocting

The EyePet and Milo might prove to be better representations of what their host systems and corporate backers are capable of concocting.Better than Mario and Sonic ever were.So they're worth watching.They're worth debating.And the success of one or the other may yet prove whether it is Sony or Microsoft that has the better ability to harness horsepower, gadgetry and developer ingenuity.""Natal is cool,pet is cool.Plus Natal and Cartier Pets these is very cool.But natal needed new xbox 360 idont like these part"" — YouTube CommenterThe Xbox 360's still-unscheduled Milo & Kate was demoed behind closed doors at E3.

It is a long-incubated project that was recently channeled into the pipeline of projects being developed for Microsoft's controller-free inte ce, Project Natal.On a big TV, it rendered a virtual boy whose lifelike look was amplified by his uncanny ability to react to facial expressions, vocal tones and even the movement of my head.(Video of Molyneux showing it in action.)I think I'm one of the only people to play EyePet and the Xbox 360 Milo Omega demo and it hadn't crossed my mind to compare the two until I started reading feedback to our coverage.They are both ambitious and clever projects, primed with potential greatness yet still capable of tripping toward disappointment.

But they're so different.People are drawing comparisons because EyePet and Milo are both camera-supported convergences of software and video game hardware designed to simulate a lifelike being — and to do so with the minimal involvement of a game controller.EyePet does it with an already-released camera, the PlayStation Tag Heuer Eye.Milo does it with Microsoft's Project Natal, an elaborate mechanism that has no price, no release date but is intended to work with the current Xbox 360.They are both demonstrations of what ambitious creators can wring out of video game technology.

I must have missed McWhertor's story on Peter David taking up writing duties for Shadow Complex

I must have missed McWhertor's story on Peter David taking up writing duties for Shadow Complex, which is strange, considering David is one of my all-time favorite comic book writers, and not too shabby as a novelist as well.His stint on X-Factor still stands as my favorite comic book run, developing Guido ""Strong Guy"" Carosella into the replica Omega 2918.50.38 watch role model for guys with torsos way out of proportion to their legs.Yes, guys like me.""Here's a YouTube comment on PlayStation 3 EyePet that caught my eye last week: ""Both are useless this and milo both stupid."" Hints of a 21st century version of Sonic Vs.

Mario, starring a Microsoft boy and a Sony pet? I was charmed by my brief interaction last week with Sony's PS3 camera-enabled EyePet.The fall-scheduled game pet-simulator displays a video feed of the real world that's in front of your TV, but with a furry pet scampering through the world.I left my demo of EyePet impressed.But it wasn't until I replica Omega 2531.80 watch read the comments to the posts we ran — and those that appeared below the videos I hosted of the game on YouTube — that I realized that gamers would see EyePet as some sort of Sonic The Hedgehog smack back at the Mario that is Peter Molyneux's (pun intended) pet project at Microsoft's Lionhead Studios: Milo & Kate.

That's when I realized we may have come upon the Mario and Sonic for this generation.More than a decade ago, Nintendo and Sega waged a console war with Mario and Sonic as the figures around which fans rallied.Neither was an expression of what a Super Nintendo or Sega Genesis was technologically capable of.But they served as shorthand for their companies and their fans.Mario embodied a certain all-ages replica watches gift joyfulness and quality of game.Sonic represented attitude and a verve that his company would want you to think Nintendo didn't have.

Electronic Arts may have big sales of The Sims replica Omega 2200.50 watch and EA Sports Active to brag

She said you can feed the Rabbid a bomb.The game's for kids with a creative and maybe mean streak, it seems.It made me laugh plenty.I'd never played a mini-game set inside a game controller before.I liked it.Look for more impressions soon.The game's out on the Wii on November 3.""Electronic Arts may have big sales of The Sims replica Omega 2200.50 watch and EA Sports Active to brag about—as well as impressive performance on Nintendo's Wii—but it still lost money this past quarter.How much it lost is either a little or a lot, depending on which accounting principals you prefer to hold your publicly traded companies to.

EA raked in $644 million its first quarter of the 2010 fiscal year, down from the $804 million it took in the year prior.That's a $234 million loss, going by GAAP.It's a $6 million loss if you're going non-GAAP, which sounds a lot nicer, doesn't it? Regardless of your personal accounting compass, John Riccitiello seemed pleased with the replica Omega 2538.20 watch company's results.""Good execution delivered better-than-expected financial results in the first quarter,"" said John Riccitiello, Chief Executive Officer, via press release.He pointed to strong sales of The Sims 3, which sold 3.7 million copies during its first month on the market.

The company was similarly proud of its Wii Fit competitor EA Sports Active, which helped the publisher double its Wii sales, selling 1.8 million copies during the quarter.That title, along with Tiger Woods PGA Tour 10, EA SPORTS Grand Slam Tennis and Rock Band 2, helped the company secure a 21 percent share on the Wii in North America, a 13 percent share on the Wii in Europe.Not too shabby for a third party!EA will hold an replica Omega 1835.46.51 watch investors call today to talk more about this money business, which we're about to listen to.We expect enthralling safe harbor statements to be read flatly.""Witness Epic's Cliff Bleszinski, Chair's Donald Mustard, and sheer awesomeness' Peter David talking about the final Summer of Arcade game, Shadow Complex.